Approx. Date
|
Class Designation |
Topics
|
Supporting
Materials
|
|
01
|
Function of Music in Media
Cognitive and Behavioral Effects
Interpretative Anchors
Text Chapter 1: The Film Making Team
|
HMU495_notes_01.html
|
|
02
|
Presentations of Cognitive and Behavioral Effects and
Interpretative Anchors in Media
Text Chapter 3: Role Models and Temp Tracks
Introduction to Film Spotting
Case Study Lincoln
|
HMU495_notes_02.html
|
|
03
|
Presentations of Temp Tracks
Text Chapter 4 Spotting The Film
Analysis Lincoln
|
HMU495_notes_03.html
|
|
04
|
Scoring Project #1: Chase Scene: The Dark Night
Interpretative Anchors in a Chase Scene
Overview of Timings and Clicks
|
HMU495_notes_04.html
|
|
05
|
Workshop: Scoring Project #1: The Dark Night
|
|
|
06
|
Developing the Concept and Characterization
Text Chapter 6 Developing the Concept
|
HMU495_notes_05.html
|
|
07
|
Scoring Project #2: Characterization and Emotional Resolution
|
HMU495_notes_06.html
|
|
08
|
Scoring Project #2: Case Study "Its Not Your Fault" Good Will Hunting
|
HMU495_notes_07.html
|
|
09
|
Scoring Project #2: Workshop "Its Not Your Fault" Good Will Hunting
With Submission Link for Final Score
|
HMU495_notes_08.html
|
|
10
|
Playing the Scene
Scoring Project #3: Revenant, No Country, Hitchiker, Open Horror
Submission link for Horror Analysis
Text Chapter 10 Playing the Drama
|
HMU495_notes_09.html
|
|
11
|
Scoring Project #3: Workshop: Revenant, No Country, Hitchiker, Open Horror
|
HMU495_notes_09.html
|
|
12
|
Timings and Clicks
The art of close scoring
Scoring Project #4: Swing (or open animation)
Text Chapters 8 and 9 Timings and Clicks I and II
|
HMU495_notes_10.html
|
|
13
|
Workshop: Scoring Project #4 Swing
|
|